portfolio
rendering
WIPs, misc, oldies
code projects
short resume
bump2normal conveter for MacOSX (command line, UB)
with a MEL script to run directly within Maya
Jump And Ghost prototype
prototype created with Ogre3d. Sources included, Mac OSX only
Bachelor of Computer Science
high proficiency using:
Autodesk Maya / 3dsMax
Blender
Pixologic ZBrush
Next LImit Maxwell Render
Adobe Photoshop
Adobe Premiere
Apple Final Cut Studio Apple Shake
Inkscape
and more
capability of C\C++ programming and scripting
Now I’m employed as artist at Raylight videogame studio
All content and design © Alessandro Ardolino, except where otherwise stated - please do not use any images without permission
concept art
2d graphics video post
game assets